INTERFACE SELECTING OBJECT ROTATE
SCALING TRANSFORM CENTERPOINT
SNAP ADD EDITING MESH
PROPORTION EDIT EDGE LOOP
EXTRUDE SMOOTH SUBDIVIDE SURFACE
SYMETRICAL JOINT SUBDIVIDING
MODELING
BOOLEAN
TEXT OUTLINE
LAYERS GROUPS
SCENES HIERARCHIES
MATERIAL
MULTIPLE COLORS DIFUSE
DREAMLIGHT FRESNEL SPECULAR RAMP
RAMP SHADING EMIT SELF ILUMINATE
REFLECTION DEPTH
MAX DISTANCE TRANSPARENCY GLOSS FRESNEL
RAYTRACE DEPTH GLOSS
SUSBSURFACE SCATTERING
TEXTURE GEOMETRY IMAGE UV EDITOR
MAPPING UV EDITOR UNWRAP
BUMP DISPLACEMENT
NODE EDITOR LIGHTING POINT FALLOF INVERSE SQUARE
RAYTRACE &BUFFER SHADOW SPOTLAMP
HEMY AREA LIGHT GAMA SKY AMBIENT
SKY ATMOSPHERE MORNING EFFECTMBIENT BACKGROUND
SUN SKY ATMOSPHERE MORNING EFFECT
AMBIENT OCCLUSION ENVIRONMENT LIGHTING SKY TEXTURE
SHIFT CLIPPING CAMERA TARGET OBJECT CONSTRAIN EMPTY
CAMERA ORTHOGRAPHIC FOCAL LENGTH FISH EYE
RENDER ANIMATION IMAGE EDITOR PERFORMANCE
MOTION BLUR SHUTTER
DEPTH OF FIELD NODE EDITOR DEFOCUS
TIMELINE ANIMATION OBJECT PROPERTY
GRAPH EDITOR DOPE SHEET
PATH ANIMATION SHAPE KEY BLINK EYES
ARMATURE
DEFORM MESH POSE MODE ANIMATION CONTROLER
IK (INVERSE KINETIK BONE)
ANIMATED THE MODEL